I like the design of the interface. It is quite complicated to manage a lot of items. By splitting the crafting system to various machines you can simplify and still have a very complex chain of crafting. Make some items into a workbench then use this items inside the furnace and then use that output into a compressor to make something cool. Good design. I think you can expand this into a very nice version of Minecraft. To create the mining more interesting and complex you can add various ground caves inside the mountain. Each ground cave could be with different biomes and various metals. This allows for the map generation system to be more simple. Using Dwarf Fortress approach of layers is very complex and confusing. Also instead of having a massive overworld generation you can make chunks of islands. And then make some kind of transportation system on water from one chunk to another. In each chunk you can mine, build and when you reach a more valuable metal in one of the caves in that chunk you can use that to make the transportation between islands. You can then add dangerous elements only on water between chunks. So players think is safe until they die on waters killed by various pirates.
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cant open, keeps crashing... :/
keep going the gameis very good
Nice attempt. I always wanted to make something like this. It doesn't feel finished though. It's more like an experiment.
Overall, I liked it, and spent some time gathering all the resources, mining out the whole mountain I had, and reach the top of the tech tree. What I didn't like is the separate key for interaction. It would be easier to mine/craft with movement keys. Mining out long tunnels whould have been a much better experience.
You should definitely continue the development and make this a nice little game. But don't overscope, 4 tiers of tools is already more than enough. Focus on the gameplay diversity instead.
Thanks for enjoying my game. I also always wanted to play this kind of roguelike game, so I tried it myself using this 7DRL. I admit that this is incomplete and experimental but I still like the idea. Maybe I'll update the game a bit later.
Grass sword is Easter Egg to Adventure time?